FOR GODOT INDIE DEVS
Pixel editor, tileset builder, and Godot scene exporter in one window.
Your sprite becomes a playable .tscn with one click.
No credit card. No cloud dependency. Your pixels, your machine.
DRAW SOMETHING
This tiny canvas? Sovereign Forge exports it as a complete Godot scene.
Pixel editor with layers, symmetry, keyboard a11y. Full creative control.
TileSet Builder with bitmask, custom data tags. Scene Packer assembles everything.
Export .tscn with sprites, tilemap, shader, collisions. Drop into Godot. Hit play.
Six things no other tool does together.
AnimatedSprite2D, TileMapLayer, ShaderMaterial, CollisionShape2D. Pre-wired. Drop into Godot.
Correspondence Engine maps colors to game stats. Red pixels = strength. You draw the character sheet.
3x3 terrain grid. Auto-bitmask. Tag tiles as walkable, lava, wall. Exports native .tres.
Draw with keyboard only. ARIA announcements. Screen reader support. No other pixel editor does this.
Imagen 4 with your own key. Generate, then refine by hand. We never touch your API key.
Auto-generates .gdshader + gradient texture. Swap entire palettes in Godot at runtime.
Aseprite is $20 but can't export scenes.
Tiled is free but can't draw sprites.
This does both.
Secure checkout via Stripe. Key delivered instantly.
BUILT BY
23-year journeyman painter turned solo game developer from Edmonton, Alberta. I built Sovereign Forge because I was tired of using 4 separate tools to get a sprite into Godot. Now I use one.